VR Zone

 Dingle Skellig Hotel, Gallarus Room

Saturday 23rd March 10.00-17.00

In collaboration with BCFE and supported by The French Embassy of Ireland

Institut Francais

Biolum

by Abel Kohen, produced by IKO 2021
Biolum is an interactive, first-person, virtual reality science fiction experience that immerses the user in the stunning beauty of the depths for a dive that won’t go as planned.

Goliath: Playing with Reality

by Murphy Barry Gene and Abdullah May 2021

Through extraordinary animation, explore the limits of reality and a true story of mental health and the power of play. Echo (narrated by Tilda Swinton) guides you through the many realities of Goliath, a man who spent years to being isolated from mental health facilities but finding connection in multiplayer games. Combining heartfelt dialogue, compelling visuals, and symbolic interactions, you navigate your way through multiple worlds to discover Goliath’s harrowing story.

The Starry Sand Beach

by Nina Barbier and Hsin-Chien Huang 2021
The Starry Sand Beach is a scientific tale in virtual reality that leads us to the discovery of star-shaped foraminifera, small organisms of crucial ecological importance threatened by global warming and ocean acidification.

Dreamin' Zone

by Fabienne Giezendanner, produced by Zéro de Conduite Productions
2020

Follow the memories of the now-grown-up Yuri, a Korean woman, and take part in her incredible adventure in the most dangerous, yet beautiful, area of the planet : the demilitarized zone between the 2 Koreas.

Aardman Animations

Wallace & Gromit in the Grand Getaway

by Finbar Hawkins, Bram Ttwheam
The Grand Getaway is an interactive, narrative-led VR experience for the Meta Quest which will take fans on a brand-new adventure with much- loved characters Wallace and Gromit. A series of mishaps send Wallace and Gromit’s holiday plans hurtling off course. Join the duo and their new contraptions Auto-Caddy and BERYL (beverage employee related logistics contraption) on a holiday adventure to remember!

CinemaLeap

SEN

by Keisuke Itoh
Sen is based on the traditional Japanese tea ceremony. The user is immersed in the traditional Japanese ritual, holding a black Raku tea bowl in the tea house called Tai-an, both national treasures of Japan. In the dimly lit room, the user encounters Sen, the spirit of tea born from the tea cup and unrevealing its relationship with the world as such. It is afraid to learn about the world but gradually finds joy in its existence through interacting with the environment and other similar beings. They find comfort in their connection and interaction and start to think about their relationship with others in a self-centred way. One day, their peaceful world is suddenly destroyed by an inferno. Having lost everything, Sen falls back into the tea bowl and dissolves into particles wandering in the universe. Like Sen, the users realise they are one with all beings in this world and are whisked back to the tea house Tai-an, where their nonchalant lives begin again.
Before using the VR headsets during the Animation Dingle Festival, we invite you to fill in this form: